
Archive for the ‘Gears of War’ Category


ACT 1
14 Years After E-Day
COG Tag 1 - Right after you make your choice of paths there is a tag straight ahead under the Gear logo. Can’t miss it.
COG Tag 2 - In the room where the locusts cut through the door. If you are looking directly at the door they cut through, you can find it back and to the left. It’s under the stairway across the room you came down.
COG Tag 3 - As you exit the above mentioned door into the courtyard, there is a stairway to the left. Run up the stairs and turn left right at the top. The COG tag is in the near side corner (if enemies are North, it would be in the SW corner of the patio area.
Trial By fire
COG Tag 4 - your team points this one out to you. In the first small courtyard, look to the right of the Gear logo.

COG Tag 5 - You cross a bridge over a road and enter a building. Once you enter the building with all the pillars and the two emergence holes, it’s just behind the second emergence hole in some weeds.
COG Tag 6 - You fight through the roadways with the Troika guns and get to the open area with the fountain in the center. There are 4 emergence holes here. The COG tag is in the far left corner (your left as you enter the area)

Knock Knock
COG Tag 7 - You’re told to gain entrance to the house of sovereigns. You’ll enter an open area with stairs leading up to the building. To your far left you’ll see a white van with the Gear logo painted on it. Follow the massive hole in the street on the left all the way up, sticking to the edge. The COG tag is in the corner made by where the wall extends over part of the stairs.
COG Tag 8 - In the hallway where Jack has to open the door, there are a ton of annyoing wretches. If you’re facing the door that Jack is opening, it’s in the far left corner. Alternatively, you can follow the wretch footsteps on the floor right as you enter this hallway and they’ll lead your right to it, just to the left of the door you came in through.
COG Tag 9 - there’s a small room that you enter where you’ll find the body of Rojas. As you come down the stairs into this small area, turn right immediately. THe COG tag is behind the pillar to your right.
China Shop
COG Tag 10 - Beginning of the China Shop chapter - The Berserker kills a soldier. Go back into the area where he was killed, and you can pick up his dog tag near his body. It’s in a dead end alley on the left, near some flames.

COG Tag 11 - There will be 3 smashable doors. as you proceed through this area. You may feel a bit of stress as you’re doing this. To the left of the third smashable door, in a little alcove, immediately before you exit the Tomb area.
COG Tag 12 - Just after COG Tag 11, you exit into an open courtyard. Follow the semi-circle wall and head left. The tag is on the other side of a block just after you see the logo. If the room was a clock, the Tag would be between 8 and 9, right against the semi circular wall. Edit
ACT 2
Tick TIck Boom
COG Tag 13 - After your choose a path (either one, doesn’t matter) and reunite, You’ll enter a small room with two stairways in it, one in the very middle of the room that leads down to a couch. Shoot up the couch, and it’s underneath.
COG Tag 14 - There’s a room with a catwalk that square shaped. When you exit, you head down some stairs into the street. Turn around and run back the alley formed by the stairs you came down and the wall of the next building. The Tag is at the end of that alleyway, behind a rock.
COG Tag 15 - Just before you enter the Settlement, you come up the stairs where the Boomer was and its behind a newspaper machine. Facing ahead as you come up the stairs, it’ll be to the back and left (the exit area will be to your right).
Outpost
COG Tag 16 - On your way to checkpoint 2, facing the first emergence hole, you’ll see a propane tank in a shed to your left. Shoot the tank and enter the shed.

COG Tag 17 - When you enter the area where you have to use the spotlight, after you guide Dom through, move the spotlight to the far left (as you’re holding the light) area near where you entered. The COG Tag is in that corner area. just to the left of the lit room of the blown out buidling, on the street.

Dark Labyrinth
COG Tag 18 - This one is hard to explain. There’s a car with a propane tank in the trunk. You’ve gotta be quick. Facing the car while still in the light, look right, and you should see the tag up against a wall. You’ve got to shoot the tank in the car, grab the tag, and run.

ACT 3
Downpour
COG Tag 19 - In the open, rainy area next to the sea, there is a dock behind the buidling with the elevator in it, on the far right. Get down on this dock and follow it all the way out. Tag is at the end.
EvolutionÂ
COG Tag 20 - In the room with the rotting floorboards, the Tag is in the far right corner (as you enter the room).

COG Tag 21 - When you enter the room with the carts, go down the stairs to the car area and turn around. The Tag is to the left of the stairs as you face them.
Darkest Before Dawn
COG Tag 22 - After you ride down the drilling platforms, stick to the wall on the right. There will be a path leading down to the right, follow that to find the COG tags and some grenades.

COG Tag 23 - In the next area after Tag 22. you’ll enter an open area with a small building on the right side. Just to the right of the stairs leading up to that building, you’ll find the tags.

COG Tag 24 - After you choose your paths, and reunite, you’ll fight through a narrow hallway with a lot of cover. Just after the hallway and before you exit the area, turn around and the tags are on a narrow ledge over the pool (to your right as you leave the hallways, or to your left after you turn around).
ACT 4
Campus Grinder
COG Tag 25 - As you enter the first area, on the right there are two small staircases. The Tags are behind the second small staircase.

Bad To Worse
COG Tag 26 - As you enter the second area, before you go down the sidewalk with the columns to enter the conservatory, there is a rusty car on in the street. If you’re facing the columns, it’s back and to your right behind that car.
Imaginary Place
COG Tag 27 - In the second section of the estate, there’s a shield shaped room (square top, semi circle bottom) with 4 columns in it, and a desk. Destroy the desk. Tags are underneath.

ACT 5
Train Wreck
COG Tag 28 - It’s on the left side of the 5th train car, after the last door is opened.

COG Tag 29 - in the third passenger car on the right, before you go up the ladder.

COG Tag 30 - There’s a room on the left side of the fifth and final car in the third part of the train. It’s at the end of that room.


Unlockable: Insane Difficulty
You must finish the game on Casual or Hardcore difficulty.
You must finish the game on Insane difficulty.
Hint: Quick Reload
When reloading your weapon, watch the upper-right corner of the screen for a meter that counts down. Press the reload button a second time when the meter’s moving bar matches up with the stationary bar. This will give you a super fast reload and put you back in the fight quicker than normal. However, if you mis-time the second button press your reload will take longer than normal.
In the second chapter of the game, you’ll be swarmed by enemy kryll if you so much as set foot in the dark. To avoid being attacked, stay in the light at all times. When there’s no light in sight, look for propane canisters you can blow up to create some flames that’ll scare off the kryll.
Unlike most games, you can regain all of your health in Gears of War without the need for health packs. Simple stay in cover for a few seconds and watch as the bright-red gear in the center of the screen fades away. When the gear has comlpetely disappears, your health will be completely full.
When fighting wretches–the small, shrieking enemies that don’t use weapons–attack with melee strikes. The best melee strikes come from weapons other than your grenades and Lancer chainsaw rifle. The chainsaw attack is too slow to combat the swarming wretches, so stick to quick-hit melee punches for instant kills.
There are thirty hidden Cog Tags scattered throughout the game. They’re small and sometimes hard to find, but there’s a a mark you can look out for that’ll make finding the Cog Tags easier. Look for large, red Gear logos pasted on the walls–if you find a room with this large Gear logo, examine the room and you’re sure to find a Cog Tag somewhere.
Hint - Berserker Beat Down (Then Beat Yourself Down)
To defeat the Beserker at the end of act one, simply dive to the side when she charges at you. Run through the doorway to your right and continue to the door at the end of the room and face your back to it. Get the Berserkers attention by shooting at her or revving the chainsaw then, dive away at the last moment when she charges causing her to break the door down for you.
Continue this to get through the next two doors. When you finally lure her into the courtyard simply use the Hammer of Dawn twice to take her down. If Dom is killed the mission is over, so revive him if he’s knocked down.
The second one in Act 4 is defeated similarly. Defeating the second berserker. There are six stone supports for the second part of the greenhouse. Lead the berserker through the six supports, you will see glass dropping from the ceiling. Once all six supports have been taken out, two shots with the Hammer of Dawn will crisp her.
Hint - How To Defeat General Raam
In order to defeat Raam, you need to have grenades and a sniper rifle which is supplied in the center of the room before entering the boss arena.
After entering the arena, stay behind the wall you ended the cut scene with. This is important because you need to maintain your distance from Raam. Also, it helps to command Don to “cease fire.” This will make him run back towards you keeping him alive longer to distract Raam.
The trick is to get Raam’s swarm away from his body. In order to do this, you need to throw a grenade at Raam. If successful, the swarm will disperse giving you clear head shots using the sniper rifle. Repeat until he’s defeated.
If you run out of grenades or simply cannot aim them, just stay in the lighted areas of floor to avoid the Kryll swarm.
If you don’t defeat Raam by the time he reaches your wall cover, move in the opposite direction he does and shoot when the swarm disperses. You will take damage from Raam’s machine gun, but you stay in the light which prevents the swarm from killing you.
When you are pitted against the Corpser in the Act 3 mines, there’s a quick way to win. The Lancer’s (chainsaw rifle) constant stream of fire makes it the weapon of choice here. Shoot at the belly of the Corpser, working any angle you can between its legs.
If you hit the belly a few times, it will lift it’s front legs and expose it’s face. Immediately fire up at it’s face and chin. It will shriek and move back.
Hurry, move up grab ammo and repeat. If you don’t move fast enough wretches will arrive in waves and make things ten times harder. You must hit the Corpser’s face three times.
You’ll back it up onto a platform with two destructable joints. They’re lit up and on the ground. Shoot them both and the Corpser will plunge into the Imulsion liquid. If you’re quick enough you can kill the corpser before any wretches arrive.
Wretches are most annoying since they swarm your soldier and kill him almost instantly on medium and hard. The best method to deal with them is with a shotgun or the alien repeater, since those weapons let you slug them without the dangerous downtime of the chainsaw.
The shotgun is the best for the in-close situation, since you can forego the left trigger and hip fire the shotgun quickly to catch the wretches as they hop around. Smacking them if they get close is the only way to counter, short of using A to dodge.
The best way to defeat General Raam on Insane is to go with co-op. You have twice the smart firepower allowing one person get the Torque Bow and the other the sniper rifle.
The bow carrying player should have at least ten arrows. The Torque Bow is the only weapon other than the grenades that will hurt the boss seriously when he has his Kryll shield. The explosion of the tips will also send the Kryll flying, allowing your partner to get in a nice head shot with the sniper rifle for a good one-two combo.
Hint - Cluster Kill Achievement
To get the achievement killing three enemies at once ten times, go to the stage Act 3 - Evolution and locate the area of the Imulsion plant where the guy gets killed when he falls through the rotten wood floor.
Take along at least one grenade and simply follow the dead guy down a hole (or any hole, if you step in the wrong spot). Run around the cellar until you think you have enough enemies following (meaning at least three running after you), tag one with a grenade melee attack.
If you die, that’s perfect, since you restart right at the checkpoint of that room and do it again. Achievement progress are independent of game progress. If not, reload the checkpoint and do it again.
You get unlock three more gamertag icons for your profile by meeting three achievements:
(1) Beat the game on the Insane difficulty level.
(2) Accrue 10,000 kills in ranked multiplayer matches.
(3) Finish any ranked versus match (so don’t drop out even if you’re losing).
When playing multiplayer on Xbox Live, you may notice when you are using the chainsaw or curb stomping that you cannot be hurt.
In fact, during a curb stomp you can reload your gun. since you cannot take damage while you are stomping someones face this is a very good time to reload, come out of your animation and continue battle.
Unlockable - Achievements (Expansion Pack)
New Annex and Hidden Front comes with new achievement points:
All That Juice (30) - Win 20 multiplayer matches of 3+ rounds in any game type on the Process multiplayer map
Green Thumb (30) - Win 20 multiplayer matches of 3+ rounds in any game type on the Garden multiplayer map
Inconceivable (30) - Win 20 rounds of multiplayer matches in Annex by fewer than 5 points
Mind the Gap (30) - Win 20 multiplayer matches of 3+ rounds in any game type on the Subway multiplayer map
Nub Pwn3r (30) - Win 20 rounds of multiplayer matches in Annex by shutting out the opposing team
Purdy Mouth (30) - Win 20 multiplayer matches of 3+ rounds in any game type on the Bullet Marsh multiplayer map
THIS! IS! ANNEX! (40) - Complete 100 multiplayer matches of 3+ rounds in Annex and capture 3 objectives in each match
You Down With E.P.I.C? (30) - Win a multiplayer match of 3+ rounds in any game type on 6 different downloadable maps


The following is a long list of cheats, hints, and unlockables for the hottest 360 game!


First person shooter games have not done well in the Japanese market in the past. Main reason? Motion sickness. This genre of games have been known to cause nauseating affects on many gamers, and hence in some markets some games don’t do as well as it will in different market segments.
But Gears of War may have well just changed that mindset. Media Create sales data released today, has ranked Gears of War at number seven in this week’s Top 30 Japanese sales chart. In last week’s review in Famitsu, it awarded Gears of War a score of 37/40.
Epic games just may have something here… you think!??


Microsoft today announces that Gears of War is becoming a behemoth in gaming sales. In just 10 weeks, this franchise is taking over the gaming world by storm. “Gears of War is tracking to be one of the best-selling video games of all time.” says, Jeff Bell, Corporate VP, Microsoft.
Two weeks ago, Xbox Live® Marketplace offered free downloadable maps, sponsored by the Discovery Channel’s “FutureWeapons” series. In that short time, the new maps have garnered an astounding 750,000 downloads. There have been more than 1.5 million total downloads of all Gears of War content currently available via Marketplace, including the maps, themes, and video walkthrough, by gamers who can’t get enough of Delta Squad and the Locust Horde.
“Like blockbuster titles from Microsoft’s Halo® franchise and the Grand Theft Auto and Zelda franchises, Gears of War is tracking to be one of the best-selling video games of all time and has established itself as the most successful new intellectual property (IP) of the next generation,” said Jeff Bell.
Gears of War
Gears of War, rated “M” for Mature, thrusts you into humankind’s epic battle for survival against the Locust Horde, a nightmarish race of creatures that surface from the bowels of the planet. Blending the best of tactical action games with the best of survival horror titles, Gears of War features cinematic, beautifully rendered interactive environments with high-definition visuals.




A Gears of War update should start pushing through the system at some point tomorrow, Tuesday January 9, 2007 prior to the two new multiplayer maps being available on Xbox Live Marketplace on Wednesday January 10, 2007. The maps, plus an introductory video featuring Gears designer Cliff Bleszinski, are free thanks to the kind sponsorship by the Discovery Channel’s Future Weapons series which launches next Monday January 15th, 2007. Be sure to check out the show to see some really cool firepower. I expect game designers all across the country will be watching that series very carefully looking for ideas for their future games.
Fixes :
- Fixed aspect ratio distortion when using VGA cable with 4:3 displays at resolutions higher than 640Ă—480
- Fixed voice issue with new players joining Player Match games in progress
- Players can now get the Achievement for “Dish Best Served Cold” when using Troika turret to kill RAAM
- Fixed rare situation where host could loop countdown and never start match
- Fixed rare situation where players could get stuck after chainsawing in multiplayer
- Reduced Grenade Tag melee distance
- Enabled “Strict” NAT check on host to prevent possible connection issues
- Optimized server browser queries to return results more quickly and prevent scroll bars from hiding quality of service icons
- Reduced number of possible revives in Execution to match Warzone
- Removed host name from Ranked match server browser
- Disabled security cameras in Ranked matches
- Ranked matches now require balanced teams (3v3 or 4v4)
- Increased penalty for quitting a Ranked match to -50 points
- Added additional cheat detection code
- Additional housekeeping updates


An Associated Press writer reported about a list of the top 10 games to hit the market in ‘06, and a list of the worst 5. Tell us how you agree or disagree.
Here’s the list:
BEST OF 2006
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1. “Okami” (Capcom, for the PlayStation 2): This utterly original adventure delivered a perfect blend of puzzles and action in a mesmerizing tale based on Japanese mythology. The gorgeous graphics, inspired by classic Japanese art, look like nothing else you’ve ever seen in a video game.
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2. “The Elder Scrolls IV: Oblivion” (Bethesda Softworks, for the Xbox 360): Two hundred hours in and I still feel like I haven’t scratched the surface of this wide-ranging medieval role-playing adventure. With a compelling main story and hundreds of side missions, it’s the first must-have game of the 360 era.
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3. “The Legend of Zelda: Twilight Princess” (Nintendo, for the Wii, GameCube): The “Zelda” is a satisfying combination of the familiar (clever weapons, diabolical dungeons) and the new (Link is now a werewolf!). We always anticipate great things from “Zelda,” but “Twilight Princess” delivers well beyond expectations.
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4. “Gears of War” (Microsoft, for the Xbox 360): The second must-have for the 360 is “Gears of War,” a riotous shooter that pits a team of human grunts against an insectoid army. It’s gory, scary and thrilling, especially if you enjoy slicing up aliens with a chain saw.
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5. “Xenosaga Episode III: Also Sprach Zarathustra” (Namco, for the PlayStation 2): The finale of the ambitious (some say pretentious) “Xenosaga” trilogy tackles religion, philosophy, metaphysics and more topics you wouldn’t expect a game to address. It’s really fun if you don’t mind having your mind blown.
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6. “Wii Sports” (Nintendo, for the Wii): Nintendo’s new Wii console has gotten a lot of attention from people who don’t normally play games. “Wii Sports,” which is packed with the system, is an effective demonstration of its motion-sensing remote, and I have yet to meet anyone who can resist playing once they see it in action.
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7. “New Super Mario Bros.” (Nintendo, for the DS): The lovable plumber returns to his 2D roots in this side-scrolling running-and-jumping adventure. A blast for those of us who loved the original “SMB,” and a real challenge for just about any player, with dozens of levels and tons of secrets.
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8. “Final Fantasy XII” (Square Enix, for the PlayStation 2): I’m not completely sold on the new real-time battle system introduced in this installment, but it delivers everything — grandiose story, lavish graphics and generous gameplay — you expect from a “Final Fantasy” epic.
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9. “LocoRoco” (Sony, for the PlayStation Portable): jellylike blobs ooze their way across colorful landscapes, splitting and recombining to get past obstacles. With its vibrant look and catchy soundtrack, it’s the year’s most endearing puzzle game
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10. “Resistance: Fall of Man” (Sony, for the PlayStation 3): “Ratchet & Clank” creators Insomniac Games juice up the World War II shooter with alien invaders and flamboyant weapons. The best of the PS3 launch titles.
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WORST OF 2006
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1. “25 to Life” (Eidos, for the Xbox, PlayStation 2): The only way an urban gangsta can escape to a better life is by killing hundreds of cops. The goriest, most reprehensible of the street crime sagas trying to rip off “Grand Theft Auto.”
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2. “Torino 2006″ (2K Sports, for the Xbox, PlayStation 2): Fifteen winter games, all made crushingly dull by this halfhearted attempt to cash in on Olympic fever. Designers, you have three years to create a decent curling simulation before the Vancouver games.
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3. “Jaws Unleashed” (Majesco, for the Xbox, PlayStation 2): Glitchy graphics, unnecessarily complicated controls and stupid missions take all the fun out of swimming around and chomping on innocent humans.
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4. “Bomberman Act: Zero” (Konami, for the Xbox 360): That misplaced colon in the title was indicative of this slipshod production, which turned a colorful, lively party game into a morbid, unplayable mess.
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5. “Superman Returns” (Electronic Arts, for the Xbox 360, Xbox, PlayStation 2): The 1999 “Superman 64″ is often called the worst video game ever. “Superman Returns” is a little — just a little — better.










