Half Life 2
This game guide includes a full walk-through of Half-Life 2’s campaign, tips on getting by each enemy, and more than a dozen different instructional videos to help you navigate through the game’s toughest parts.
Let us know if this list doesn’t contain enough cheat codes…. right!
| Cheat | Effect |
|---|---|
| physcannon_cone # | Changes the radius of the cone used to pick up objects |
| physcannon_maxmass # | Changes how large pulled objects can be |
| physcannon_maxforce # | Changes how hard you propel objects |
| sv_soundemitter_filecheck | Toggle reporting missing .wav files for sounds |
| sv_maxvelocity # | Sets Maximum Velocity of any moving object (Add number in place of #) |
| air_density # | Change the density of air. (Add number in place of #) |
| prop_debug | Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health) |
| setpos | Move player to specified origin |
| npc_create | Creates an NPC |
| cl_showfps 1 | Shows FPS Rate |
| sv_stopspeed # | Set Minimum Stopping Speed on ground (Add number in place of #) |
| setang | Snap players eyes to a specified pitch yaw |
| cl_enablehud 1 | Toggle HUD display On |
| Developer # | Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose) |
| exec # | Execute a script file (Input filename in place of #) |
| give # | Give weapon (Input weapon name in place of #) |
| maps | Displays Map listing |
| notarget | Invisible to NPC’s |
| impulse 101 | All Weapons |
| buddha | Health never goes below 1 |
| give weapon_shotgun | Recieve a Shotgun |
| firstperson | First Person View |
| crosshair 0 | Disables Crosshair |
| sk_npc_dmg_smg1 # | NPC’s do # damage with the smg |
| mat_depthbias_normal 1 | See through walls |
| ai_disable | toggles enemy AI on/off |
| impulse 203 | removes the item or NPC pointed at |
| skill # | change skill level (# = 1, 2, or 3) |
| help $ | replace $ with a command to get a brief description of it |
| sk_max_ar2 # | # is new max ammo for Pulse Rifle |
| sk_max_buckshot # | # is new max ammo for shotgun |
| sk_max_grenade # | # is new max ammo for hand grenades |
| sk_max_rpg_round # | # is new max ammo for RPG |
| sk_max_smg1_grenade # | # is new max ammo for SMG grenades |
| sk_plr_dmg_pistol # | # is new damage value for pistol |
| sk_plr_dmg_ar2 # | # is new damage value for Pulse Rifle |
| impulse 203 | removes the item or NPC pointed at |
| sv_infinite_aux_power 1 | gives infinite power for sprinting, etc. |
| getpos | can be used to get current coords for use with setpos |
| sk_plr_dmg_smg1 # | # is new damage value for submachine gun |
| sk_plr_dmg_grenade # | # is new damage value for grenades |
| sk_plr_dmg_crossbow # | # is new damage value for crossbow |
| net_graph 1 | a more thorough fps display |
| cl_ragdoll_collide 1 | Enables ragdolls that don’t clip through each other, but stack realistically on one another. |
| weapon_shotgun | 12-Gauge Shotgun |
| weapon_pistol | 9mm Pistol |
| weapon_crowbar | Crowbar |
| weapon_crossbow | Crossbow |
| weapon_bugbait | Pherapods |
| sk_plr_dmg_buckshot # | Raises damage done by each pellet. |
| sk_plr_num_shotgun_pellets # | Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags. |
| give item_box_mrounds | Spawns primary fire ammo for the submachinegun |
| give item_ammo_357 | Spawns ammo for the .357 magnum |
| give item_rpg_round OR give item_ml_grenade | Spawns grenades for the RPG |
| give item_ammo_ar2 | Spawns primary fire ammo for the Overwatch Pulse Rifle |
| give item_ammo_ar2_altfire | Spawns energy grenade for the Overwatch Pulse Rifle |
| host_timescale # | Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster). |
| ch_createjeep | Make a jeep |
| shake | Creates an earthquake. |
| r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt | Gives you weird vision during gameplay. |
| cl_enablehud 0 | Toggles HUD off. |
| item_healthkit | Gives you the large health kit (25HP) |
| sv_unlockedchapters # (Note: 15 is end credits) | Unlock chapters 1 thru # |
This binds a console command to a key. Note that if the command has arguments, quotes must be used. For example: bind x “impulse 101″
Be careful on which key you choose. If you use a key already in use for the game (W, A, S, D are for movement, 1-6 is used for weapons, G is for gravity gun, etc), the bind command will override the original command, and you will not be able to use it anymore.
| Cheat | Effect |
|---|
| Cheat | Effect |
|---|---|
| cscanner | Â |
| poisonzombie | Â |
| monk | Â |
| manhack | Â |
| kleiner | Â |
| headcrab_poison | Â |
| headcrab_fast | Â |
| helicopter | Â |
| fastzombie | Â |
| dog | Â |
| seagull | Â |
| combine_s | Â |
| combinedropship | Â |
| breen | Â |
| barnacle | Â |
| alyx | Â |
| stalker | Â |
| vortigaunt | Â |
| zombie_torso | Â |
| turret_floor | Â |
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| Cheat | Effect |
|---|---|
| d1_canals_01 | Spawns you in the canals. |
| d1_trainstation_01 | Spawns you in train station |
| d2_coast_01 | Spawns you on the coast (Vehicle) |
| d3_c17_01 | Spawns you in the city 17 rebellion |
| d1_under_02 | Spawns you in the lab chapter after the second load point. |
| d1_trainstation_03 | Spawns in the train station after the second load point. |
| d1_town_05 | Spawns you near the end of Ravenholm. |
| d1_town_03 | Spawns you in Ravenholm after the second load point area. |
| d1_canals_end | Spawns you near the end of the canals. |
| d1_under_04 | Spawn the lab chapter near the end. |
| d2_coast_03 | Spawns you in the coast area after the second load point. |
| d2_coast_05 | Spawns you in the coast area after the fourth load point. |
| d2_coast_07 | Spawns you in the coast area after the sixth load point. |
| d2_prison_02 | Spawns you in Nova Prospekt after the first load point. |
| d2_prison_05 | Spawns you in Nova Prospekt near the end of the level. |
| d2_coast_09 | Spawns you in the coast area after the eighth load point. |
| d2_coast_11 | Spawns you in the coast area after the tenth load point. |
| d1_canals_03 | Spawns in you in the canals after the second load point. |
| d1_canals_05 | Spawns in you in the canals after the fourth load point. |
| d1_canals_07 | Spawns in you in the canals after the sixth load point. |
| d1_canal_09 | Spawns in you in the canals after the eighth load point. |
| d1_canals_11 | Spawns in you in the canals after the tenth load point. |
| d1_canals_13 | Spawns in you in the canals close to the end. |
| d3_c17_03 | Spawns you in City 17 after the second load point. |
| d3_citadel_05 | Spawns you at the end of the Citadel. |
| d3_citadel_03 | Spawns you after the second load point in the Citadel. |
| d3_citadel_01 | Spawns you near the beginning of the Citadel. |
| d2_prison_07 | Spawns you in Nova Prospekt after the sixth load point. |
| d1_trainstation_06 | Spawns you near the end of the train station. |
| d1_eli_01 | Spawns you after the canal, outside of Eli’s Lab. |
| d3_c17_06 | Spawns you in City 17 after the fifth load point. |
| d3_c17_08 | Spawns you in City 17 after the seventh load point. |
| d3_c17_10 | Spawns you in City 17 after the ninth load point. |
| credits | Starts you at the credits |
| d1_breen_01 | Spawns you at the beginning of Chapter 13. |
| d3_c17_12 | Spawns you in City 17 after the eleventh load point. |
In place where weapon entity is, you input one of the codes below.
The Organic Manipulator cannot be spawned because the map chooses whether or not it is organic. Refer to another cheat for that weapon.
| Cheat | Effect |
|---|---|
| weapon_pistol | Pistol |
| weapon_bugbait | Bug Bait (from Antlion Guards) |
| weapon_crowbar | Gordon’s classic |
| weapon_physcannon | The Manipulator |
| weapon_shotgun | Shotgun |
| weapon_annabelle | Father Annabelle Grigori’s shotgun, uses 357 magnum ammo |
| Cheat | Effect |
|---|---|
| 0.5 | mid-slow |
| 0.0 | stop time |
| Cheat | Effect |
|---|---|
| changelevel d1_trainstation_01 | Switches you to the first level, replace d1_trainstation_01 with other map names if you want |
| Cheat | Effect |
|---|---|
| stop | Stops recording the current demo. |
| play demo_name | Plays demo.(change demo_name to the demo you want to be played) |
| Cheat | Effect |
|---|---|
| sk_plr_dmg_alyxgun # | # is new damage for Alyx Gun (default 150 |
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